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Speedrunning: The Frame-Perfect Revolution
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Speedrunning: The Frame-Perfect Revolution

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The Machine Assist

Speedrunning used to be about grinding against a wall for a thousand hours to find a clipping bug. Now, communities run physics simulations of the game engine on distributed servers to mathematically prove where sequence breaks are physically possible.

  • The Titanfall 2 gauntlet record was recently lowered by another 0.4 seconds due to an algorithmic trajectory optimization.
  • Glitch hunters are treating game engines like cryptographic puzzles to crack.

This fusion of data science and gaming mechanics has created a spectator sport unlike anything else.

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